
Instead, special moves are mapped to a single button, and by changing what direction you’re moving or the situation you’re in when you press it, you will pull off a different special move. Modern controls don’t require players to memorize or practice complex motions to pull off moves. Classic controls will work in the traditional six-button layout the series has always used, with button combinations pulling off special moves, but a new modern control scheme simplifies that. However, an interesting new feature that can help newcomers is the addition of a second control scheme. You will engage in fights, pulling off combos, doing super moves, shooting projectiles, and all the typical things you expect. The core of Street Fighter 6 should come as no surprise - it’s a fighting game. Street Fighter 6 - Kimberly and Juri Gameplay Trailer The models are more realistic, Ryu looks older (and bearded, a look Capcom has tried out before), and the franchise as a whole seems to be moving on from the ink-brush style that defined many previous entries.

That seems even more likely now, but don’t worry - Ken and the gang will all still be there at launch. However, the DLCs have given Luke a lot of attention and were clearly setting him up to be a part of Street Fighter’s future, possibly with a major storyline moving forward. That may be confusing since he was only added in one of the last updates made to Street Fighter 5 in late 2021.

